The Kickstarter for the new MHI RPG went up yesterday morning. We were funded by lunch time. We unlocked our first stretch goal last night (adding in Bubba Shacklford’s original Professional Monster Killers from the 1890s).
In the first 24 hours we got to $34,000. That’s awesome.
To put this into perspective, the last MHI RPG back in 2012, we did $80,000 total in a month, and that was a big success (at the time that got us into the top 10 of RPGs ever on Kickstarter). Now, we’re almost halfway to that total at the beginning of day 2.
You guys rock.
The next stretch goal is adding in more art pieces to the book, and after that we’ll be adding in info for the 1980s era seen in the Monster Hunter Memoirs series.
For those of you who aren’t gamers, but just MHI fans, the book is going to be filled with fluffy information about the universe, character bios, backstory, history, and bits of original fiction. Plus lots and lots of new artwork.
For those of you who want to get into RPGs, this time we are using a system that is fast to learn, and easy to play. You’ll also need the Savage World’s basic rule book. You can find that online or on Amazon for like $10-$15, but I recommend getting it directly from Pinnacle Entertainment https://www.peginc.com/ because when you purchase the physical book they also throw in the PDFs, which are handy to have on your phone or iPad.
My favorite thing about Savage Worlds is that once you get the basic system down, then there are a ton of different settings out there you can use for it. Using these same rules I’ve played Deadlands (old west horror), Achtung Cthulhu (Cthuluh in WW2), and I home brewed a sci-fi game based on Infinity the war game. Once you get the basic mechanics down, it really is simple, and the whole stat block for any bad guy will fit on a 3×5 card.