Monster Hunter Nation

Quick Update

Very busy week, so this will be short.

Blog posting has been sparse because I’m doing the last editing pass to Monster Hunter Siege before sending it off to my alpha readers.

I will be a guest and MC at LTUE in Provo, February 16th-18th. I’m on a ton of panels so I’ll post my schedule the week before. Looking forward to this one. It is one of my favorite cons (okay, more of a writing symposium).

When I finish the rough draft of a novel, before I do the edits I take a break and write some short fiction. That way when I come back to the book it is with fresh eyes. You really can’t edit well when you are too close to something. So the story I wrote this time is for an upcoming anthology for a major franchise, which I can’t name because it hasn’t been announced yet, but here was the original pitch:

12th Century Japan. Minamoto clan samurai are being murdered, and their mutilated corpses left dangling from trees in the Forest of Death. Witnesses whisper of an invisible demon, stronger than any man, which kills by spear, claw, or even bolts of lightning, before vanishing as quickly as it appeared. Sometime, three glowing embers will appear upon its chosen victim, the only warning before it strikes.
Eager to prove their courage, many samurai have ventured into the forest to banish the oni, but all have failed. Tired of losing valuable warriors to the hidden demon, Lord Minamoto summons his most unorthodox servant to deal with the beast.
Nasu Hiroto is an infamous hunter of monsters, and perhaps the greatest archer in the world, but most importantly to Lord Minamoto, he is the son of the man who put a fatal arrow through the eye of a great sea beast, ending its reign of terror. The Lord declares that the son of a samurai capable of killing a kaiju should easily be able to handle one little demon.
Hiroto will gather a group of warriors and go after the invisible predator. It will be arrow against lightning, sword against claw… Two hunters in a battle of wits, both with unflinching codes of honor, but only one will go home with the ultimate trophy.


And when I got done with this one, it made me laugh evilly (it came out really good).


Ask Correia #17: Writing for the Ear, Tweaking Your Writing To Work Better in Audiobook Form

The Ask Correia posts come about because people would ask me writing related questions, and my answers wound up big enough to turn into blog posts. This one was a little different because it came from a conversation I was having with one of the directors at Audible. He was teaching a seminar about how writers could make their work more successful in audio format, and wanted to get a few quotes from me. (apparently I do okay in audio!)

Only then I got to thinking about it, and that’s really a great topic. It has caused me to change my writing style over the years, but I don’t think I’ve ever talked about how.

Some background. If I could do as well in regular book sales what I do in audio, I would be on top of the world. Audible has provided me with absolutely fantastic narrators, and my writing style lends itself well to narration. Put those two things together and you end up with great sales. I’ve been the #1 bestseller, I’ve got a book on the top 100 of all time, I’ve been nominated for a bunch of Audies and won a few.

I can’t talk too much about narrators. Picking narrators is beyond most authors’ control. The publisher is going to pick them for you. If you are indy, then you can hire your own, but you probably won’t be in position to afford well known top shelf talent. And believe me, narrators are talent. The best of them are high quality professional actors. Some of mine have had a lot of success in movies and TV, and they’ve told me that voice acting can be more challenging than being on screen because you don’t get to show anything with your body, everything you are feeling has to be demonstrated through your voice.

I’ve been blessed with some amazing narrators, but I’m not the one who hired them. I’m a terrible actor, and this post is aimed at writers, so I’m going to concentrate on:

How writers can make their audiobooks better

First, think about it from the consumer’s side of things. Listening to a book is a different experience than reading it. Things that are unnoticeable on the page can become jarring in your ear. That is because visually, when you are reading fast, your brain will sometimes skip over certain extraneous things.  When every word is delivered, it will register different. Things which are overused or repetitive are noticed more when delivered, because you can’t unconsciously skim.

Most of the time you are producing one product that will then appear in different formats. So you can’t really maximize it for one or the other, but you want to write it in a manner that works well for both.

Read your stuff out loud.

I don’t do this as much when I’m writing the first draft, but when I am editing, I will usually read everything aloud. Dialog that is unnatural, stilted, or weird is going to be obvious when you hear it, even if it looks okay when you see it.

If your family thinks you’ve gone insane, close the door or turn your radio up and get talking. Even if your writing isn’t going to get turned into an audiobook, this is still a valuable exercise to weed out stupid dialog or awkward descriptions. You don’t need to do voices, or be loud, just muttering it to yourself will usually reveal the awkward bits.

Keep in mind however, that in either format you do not want to write exactly like people talk. That’s because in real life most speakers use a lot of uhm… err… uh… pauses and brain farts.

If you write all those noises down that people make when they’re thinking of what to say, it becomes annoying for the reader. I try to use that stuff sparingly in fictional dialog, and when I do, I try to use it only when it is going to tell the reader something about that character. So if you’ve got somebody where it is important to convey their awkwardness, nervousness, or hesitancy, do it, but try not to overdo it. A realistic amount of ums and urrs will annoy readers and waste your listener’s time. Same with affections like ending every sentence with know what I’m saying? A little bit goes a long way. A good narrator is going to convey those character traits, and in written form you can convey that stuff through the story you tell around them.

Oh, and that one liner that sounded really super cool in your head? Reading it out loud will help you realize if it actually sucks.

Make sure your narrator knows about the technical jargon

My narrators have all been excellent, but they can’t be experts on everything, and sometimes an author takes things for granted. If you are using terms that are familiar to you and your readers, that doesn’t mean your narrator knows what they are, so behind the scenes suggestions about pronunciations will be appreciated.

This is especially true if you are writing something with Riot Nerd Weapon Speak in it, because only a gun nut will see 30-06 and know that it is pronounced Thirty Aught Six or 7.62×39 is Seven Point Six Two By Thirty Nine. Never assume and never take your narrator for granted. Be thorough and be professional. The same basic thing applies to your made up fantasy or alien names too. Give the narrator some direction otherwise they are going to have to guess.

Don’t overuse dialog tags.

The biggest change I made to my own writing after listening to my books on audio was to drastically reduce the number of dialog tags. It turns out that most of the time you write he said/she said/Bob said, it isn’t necessary. This becomes readily apparent when you are listening, because every extraneous one of those punches you in the ear.

When a listener is immersed in a really good audio performance, and the narrator delivers this compelling, profound, dramatic line SAID BOB. It kicks the listener out of the experience, because they already knew that was Bob speaking, so why did you say that?

Overuse of tags is also annoying in written form, but it is the kind of thing that most people will unconsciously skim.

The only purpose dialog tags serve is for clarity. They are there to avoid confusion. If the reader can’t tell who is saying what, they get confused. And in writing the two unforgivable sins are Confusion and Boredom.

Ideally, your character’s voices are going to be distinct enough that there will be clues in the dialog itself for the reader to easily understand who is saying what. However, sometimes you just have to have dialog tags. If there are only two people having a back and forth conversation, then it is really easy to get by with a minimum amount of dialog tags. The more people speaking in a scene, the more complicated it gets, the more necessary they become.

Now a good narrator is going to change their voice/delivery/pitch for each character, so they are distinct for the listener. If you are writing for something that is going to be strictly audio, then you could probably get away with zero dialog tags. The problem is for reading purposes, your dialog would become an incomprehensible mess.

So what’s the right amount? It depends. When you get done with your book, do a word search for “said”. Then flip through and see how many of those are really necessary. My first book had like 800. After years of getting punched in the ear by my own audiobooks, my last book had less than 200.

Some people will give the advice that you shouldn’t use tags other than said, like muttered, shouted, whispered, etc. but I disagree. If it works, it works. If it doesn’t, take it out. If the readers like it, leave it in. So if it helps you paint the picture you want, great. However, just like overuse of the basic Said, the same principles apply.

If you set up the scene so that it is obvious how the character is acting, and your narrator is clearly reading it that way, then those other descriptive dialog tags will still feel superfluous. So if you’ve got an intense arguing, highly charged, emotional back and forth, saying Bob Shouted is probably extraneous, because from the context and exclamation points it is obvious things are heated and voices are raised. Or if you are writing two ninjas sneaking around on a murder spree, you probably don’t need to add Bob Whispered.

You need to convey enough information so that the reader knows the emotions of the character. There have been times when I’ve been listening to the audio of one of my books for the first time, and the narrator delivers the line in a manner totally different than what I had intended that character to be feeling. At that point I’ll go and look at the original document, and sure enough, it is because I failed to properly convey how it was supposed to go down. Sometimes this doesn’t matter, and the narrator’s interpretation works fine, but it is a good indicator where you need to be careful. Just because you imagine it in your head does not mean that ever actually made it onto the page.

Hidden Dialog Tag Tricks

There are a few simple nuts and bolts ways to avoid excessive dialog tags:

“You can put things in dialog and then add a said.” Bob leaned back in his expensive leather chair and lit his Cuban cigar with a flaming hundred dollar bill. “Or you can just as easily have the character do something interesting or descriptive in the paragraph where he is talking.”

“Also, Bob, if there are only a few of us having a conversation, by addressing you by your name in dialog occasionally it keeps it clear which one of us is speaking.”

“Good point, Jim.”

Jim gave Bob a menacing glare. “By starting this paragraph with me taking some action, readers and listeners will automatically assume the dialog that follows comes from the person taking action.”

“Readers aren’t stupid,” the rich man said. “Even when you use a dialog tag you don’t need to insult them by using my name over and over again. They’ll figure it out. A few simple descriptors around a tag can mix things up and keep the scene interesting. Repetitive word use gets boring.”


Character Voice is Vital

This is always important, but doubly so in audio, because the character literally has a voice, not just the imaginary one in your head. And when I say voice, I don’t mean the narrator decides to be high pitched or deep, or use an accent, I mean that you have provided that narrator with a clear enough picture as to the nature of the character, that they’ve got enough material to work with to really make them come to life. You’ve conveyed their personality to the extent that the vocal artist now has something to create with. The more you give them to create with, the richer the performance they are going to be able to provide.

Whether reading or listening, wooden characters are going to be wooden. A good narrator can make a boring character more interesting, but a good narrator can make an already interesting character phenomenal.

Every scene is stronger if the PoV character is interesting. The richer that personality, the more the reader is going to be drawn in, because everything in that scene is going to be coming through them and changed by their perception.

For a great example, listen to Bronson Pinchot read Hard Magic. He takes interesting characters (well, I think they are, but I’m biased) and invests in them so that everything they experience feels more real. I don’t just tell you that Jake Sullivan is this world weary, war vet, hard-boiled detective, Bronson makes you feel it with every word. He delivers those scenes like he’s a world weary hard-boiled vet. Oliver Wyman is the voice of Owen Z. Pitt. He owns it. As that series has gone on, the character has grown, and Oliver has brought so much to the character. Tim Gerrard Reynolds lays down the LAW. When Adam Baldwin talks about quality customer service, by golly, I believe he means it!

Every narrator has a different style, but no matter how good they are, they can only read the words you gave them.  You provide another artist some good material to work with, and they will produce better art.

As for the literal voice, a good pro narrator will usually talk to the author after they read the book and ask questions about the characters. The author often imagines lots of things that don’t actually get said in the book. This is a wonderful opportunity so take advantage of it. Really amazing things can come out of this. Many of us have actors or real life people in mind when writing characters (I find it helps me keep the characters consistent as I write them because I’ve got a picture).

When I wrote Into the Storm, I had been on a kick watching old Frank Sinatra movies. And specifically the character of Sir Madigan was based on Sinatra’s character in Von Ryan’s War. Ray Porter asked me what I had in mind. I told him that. It turned out that Ray does a really good Sinatra impersonation. It made the performance awesome. (and nobody realized Madigan is played by Frank Sinatra until I said that, but now go back and listen, and you’ll see what I mean).

When I wrote Monster Hunter Alpha, for Nikolai, I’d been picturing YOUNG Christopher Walken from Dogs of War. When Oliver asked, I told him that. It turns out that Oliver had done voice over work to clean up Walken audio already, so he literally had a professional Walken impersonation already. How could we resist this wonderful opportunity? Same exchange over the same book, Oliver had no idea what a Finnish accent sounded like in America, so I found some Youtube videos of old Finnish immigrants speaking English. And the voice for Aino is one of the coolest I’ve ever heard in an audiobook ever.

So you don’t need to have somebody famous in mind, but if the narrator asks you should be able to describe what any particular character sounds like, what region they’re from, young, old, educated or not, fast spoken, slow drawl, etc. And if the narrator has to ask that about an important main character, that’s probably a good indicator that you didn’t describe them enough.


Tighten the Pace

Many audiobook listeners are commuters. If the book is languid and slow enough to lull listeners to sleep while driving down the freeway, you aren’t just a bad writer, you are a pubic danger. Don’t be boring! Lives depend on it.

Scenes that linger on too long are extra obvious when read out loud. As long as you’ve got the reader hooked, you’re good to go. If their mind is wandering it is time to wrap it up. On paper this is the part where their brain gets bored and they start to skim.

The goal is to have somebody listening to your audiobook while driving home from work, arrive, and then sit in their car in the garage, because they have to keep listening until the scene is over.

I wrote a story for the Joe Ledger: Unstoppable anthology

Jonathan Maberry’s new Joe Ledger anthology is available now. If you are not familiar with the series, Joe is part of a secret government agency that deals with out of control mad science. I’m a fan.

My story is called Psych Eval, from the perspective of Rudy, the DMS psychiatrist. He has to debrief the survivor of a DMS operative after a mission goes wrong. It is weird, creepy, and I wrote it to the soundtrack of I’m Afraid of Americans by Bowie. I had a lot of fun with this one.

Jonathan has an Agent Franks story in the upcoming Monster Hunter Files anthology. Plus, the two of us teamed up and wrote an Agent Franks and Joe Ledger story which is available in the Urban Allies anthology.

Special Limited Edition, Leather Bound Grimnoir Chronicles from Vault Books

Now these are really nice.

These are going to be extremely fancy, high quality, leather, collector editions. And the numbers are very limited, so if you want one don’t wait around.


They are using the French cover art (that Hard Magic cover is still my favorite cover I’ve ever had) PLUS the same artist, Vincent Chong, is doing three new full color pieces for each book (He is a fan of the series). For the really fancy super limited hand lettered few, there will be a 4th piece of artwork.

The three Grimnoir short stories that I’ve written will be included, one with each novel. There is also an interview with me and a new forward.

Vault is a relatively new company that specializes in really high end, collector editions. They’re also huge Grimnoir fans so are doing everything they can to make this as high quality as possible.

From the Vault page:
The Grimnoir Chronicles will be published in three separate volumes; Hard Magic, Spellbound, and Warbound. Each of the novels will have the following in common:

  • A new Author’s Foreword
  • An in-depth interview with author, Larry Correia
  • Cover by Vincent Chong
  • Three full-color, interior illustrations by Vincent Chong, per novel
  • Printed on 60# acid-free paper
  • Unique foil stamped design on front board and spine
  • Leatherbound
  • Smyth sewn binding for durability
  • Each novel will contain one of the three short stories set in the Grimnoir universe, making this definitive three-book set. These short-stories are the following:
    • Detroit Christmas
    • Tokyo Raider
    • Murder on the Orient Elite

Straight Outta Tombstone – Including an original MHI Bubba Shackleford story

The Straight Outta Tombstone anthology is now available for preorder. It is all Weird West stories. It has a bunch of awesome authors it, with many of us writing in our popular universes. Jim Butcher even has a western Dresden files story in it.


I wrote a story set in the MHI universe, about Bubba Shackleford’s Professional Monster Killers, and their first job in the western US in the late 1890s. It was a lot of fun. This is the first time I’ve ever written anything featuring the original founding members of Monster Hunter International.