Monster Hunter Nation

MHI RPG Kickstarter: By Popular Demand, We’ve Added an MHI Coloring Book

The fans have spoken!  Actually they saw the rough draft line art for the RPG on the Facebook page and everybody started telling us they’d buy a coloring book of that. So okay! We aim to please. (and never forget, Capitalism Makes You Ripped).

Here is the announcement from Alan at Gallant Knight Games:

1 Week Left! + Coloring Book Details!

With a week left to go, we’ve crossed $80,000, adding a Larry Correia penned adventure to the corebook!

Oh boy. So, now we’re staring down the barrel of the coloring book…Which means, we should probably give you details about this add-on!

We’re aiming to make this a prestige product, something that will feel nice and clean in your hands, with a high quality paper! It was a very popular request on the MHI Facebook group, and so, we’re aiming to please!

If you want the MHI coloring book (which will use art from the corebook and playing cards), you’ll need to increase your existing pledge by $25. If you are getting a pledge with physical items already (PUFF Level 2 and higher), you’ll not need to pay anything extra for shipping.

If you are getting a digital pledge (PUFF Level 1), you’ll have a shipping surcharge after the campaign in the BackerKit.

Simply click “Manage Pledge”, and increase your total pledge by $25 USD. You don’t need to change your pledge level. Just increase the amount.

This is a physical only product, no digital equivalent. We’re still locking down page count, but we’re aiming for a 30 to 40 page coloring book (tentatively). 

MHI RPG Kickstarter Update: Another Stretch Goal Reached. 1 Week Left!

Another stretch goal unlocked. We are at $81k, which beats the last MHI RPG Kickstarter’s total, and we’ve got one week left!

Our next stretch goal, we’ll be using the line art from the book before it is colored to compile a coloring book. This stretch goal is a direct result of you guys asking for a coloring book based upon the rough drafts of some of the early artwork we’ve shown. And we aim to please!

And after that the $100k stretch goal is the one that I’m really hoping we reach. It’s an upgraded action deck. Since Savage Worlds uses a deck of regular playing cards (it’s an awesome initiative system) we’re going to do a special deck of cards featuring MHI artwork. Hell, I want that just for poker night. (Okay, I don’t actually have a poker night, but if I did it would totally be like on Castle).

MHI RPG Kickstarter Update: Only 9 days left!

We are now in the final third of the MHI RPG Kickstarter.

There are only 9 days left to join.

The challenge coins have been unlocked. All you need to do to add coins is adjust the amount of your pledge.

The next stretch goal will be an additional adventure. I’ll be writing up the one that I ran for the HonorCon charity game that I wrote about here:

We’ve got some really cool stuff coming up after that.

Kickstarter Update: For the People Who Don’t Play RPGs

Just a little update. We are coming up on the halfway mark of the Kickstarter for the Monster Hunter International, Savage Worlds game.  We’ll be unlocking the challenge coin add on soon.  We’ve already unlocked expansions adding info about playing the 1890’s (Bubba Shackleford’s original monster killers), the 1980s (from Grunge/Sinners/Saints), and an additional adventure from RPG legend Shawn Carman.

But right now I want to talk about what is in this project for those of you who don’t play role playing games.  My original goal with these projects is that they’d still be worth it for you guys too.

If you aren’t into gaming, let me give you some terms that gamers use. We divide game books into “crunch” and “fluff”. Crunch means all the rules stuff, numbers, tables, basically all the things that you use to run an actual game. And Fluff means all the world building information that the players and the guy running the show need to know in order to build immersion. Fluff is all the groovy backstories, trivia, and general info that flesh out a world to make it feel real.

So this book is filled with Fluff.  For the RPG back in 2012 I teamed up with RPG legend, Steven S. Long (and yes, I have used RPG legend already in this post, but that’s because I don’t dink around. Why hire scrubs when you can hire pros?).   And Steve went through all of the existing books and made copious, exhaustive notes about everything. Every monster, company, and character mentioned.

Then he proceeded to write about pretty much everything that I would let him, and the things that I stopped him from writing about where things that would be revealed in upcoming books (some of which came out in Siege, and will be coming out soon in Guardian). That’s the tough part about a game book vs. regular fiction. For a game, the guy running it needs to know as much as possible. In fiction, I reveal that stuff as slowly as possible. So this will be a compendium of info, but don’t worry, I’m not going to spoil any future books.

So Steve is onboard again for this new addition, and will be updating all that fluffy goodness with a few more books, a spin off, and an anthology worth of short stories, worth of info. As an added bonus, whenever I team up with another author in the future because they are writing in the Monster Hunter universe, I can send them a copy of the RPG to serve as the world guide.

Then there is the artwork. We’ve hired some really good artists. So even if you never actually play the game, I want people to be able to enjoy the book because it looks cool.

We’re doing something a little different this time. On the 2012 Hero edition we hired a bunch of different artists, and they were great. However, having so many different artists meant that there were a bunch of differing styles in the book. It wasn’t really cohesive. There were great pieces, but they didn’t all match. Some were serious, some were cartoony.

So when we were planning this edition, Alan showed me a bunch of different RPGs that had come out over the last few years (seriously, the dude has a room full of RPG books) that were done in a manner so that the art was cohesive in style. It is a subtle thing, but when you realize what’s going on, it does make the book look cooler. It sets a vibe. So that is our art direction this time. And looking at the suggested styles, this is going to look great.

So there you go. Even if you aren’t a gamer we’re trying to pack this thing full of fluffy goodness and cool artwork. I hope you enjoy it.


Audible has put up the release date and preorder for A MURDER OF MANATEES the next installment in The Further Adventures of Tom Stranger, Interdimensional Insurance Agent.   Written by me and narrated by Adam Baldwin.

It will be coming out in January. I’ll post more about this series as soon as I get a chance, but this is the funniest, goofiest, science fiction adventure involving Interdimensional Insurance Agents and time travelling warrior manatees ever written. Probably.

If you have not listened to the first one yet then I am sorry that your life has been so devoid of joy and quality customer service. You can check it out here: